The webcomics blog about webcomics

This One Is Mostly About Books

At least half. Look, it’s got books in it, okay?

For instance, there’s a comic book that’s been making the twitterrounds with its Kickstarter the thing is, Tomorrow Jones looks like it’s got an interesting story hook, as Joey Softerworld pointed out:

The “updates” section on this comic kick-starter have some thoughtful posts about the depiction of women in the comic.

The section in question:

I was faced with the decision of how her universe was going to work. Would everyone, or at least most characters, also be less sexualized? I ultimately decided it would serve the story better if Tomorrow were unique amongst the heroes and heroines in her world. Her mother wears a revealing costume, most female heroes will. But Tomorrow doesn’t. Tomorrow is bucking tradition and trying to do things her own way. She will face pressure to conform and act like everyone else. That is going to be an active conflict in the series, but more so, it makes Tomorrow unique in her own story as well.

So, a strong (literally) female character that’s not a Strong Female Character — very laudable. But Tomorrow Jones is less than a week from closing, and (as of this writing) only at 31% of its (very modest) goal. It’s doing better than in March, when an extremely similar pitch closed unsuccessfully, and with less funding than the current attempt.

I can’t repeat this enough times — no matter how enticing the project sounds, unless it fulfills a need that nobody knew they needed before (there are numerous examples in the Design section of Kickstarter), the most clear indication of a successful fund-raise is going to be the built-in audience and credibility of the creator based on past work.

Brian Daniel seems like a perfectly capable creator, but for somebody to plunk down money on a perfectly capable creator that they don’t know, there needs to be more than a few art samples, a decent story description, and ten bucks burning a hole in their pocket. I’ll go so far as to say that the convenience that Kickstarter offers probably works against Mr Daniel here, as many, many people would fork over that ten bucks for a mini comic or sketch book of developmental work at a show, following a quick flip through something physical.

The end effect of operating at a distance from the creator, one that doesn’t have an existing audience, a pent-up demand, or a positive word of mouth from people who’ve actually seen the book (or all three), is that many perfectly worthy projects are going to be non-starters¹.

The only thing that might help an unknown in this situation is the recommendation of a trusted authority; for instance, I’ll wager a lot of people that haven’t heard of Ryan Pequin’s Three Word Phrase would be willing to splash out for his new book because it carries the TopatoCo Seal of Approval². And that’s where we have the classic Catch-22: Daniel needs the money to finish the book so the has something to show you that will convince you (or convince me to convince you) to fund the book, which doesn’t exist yet. I hope he raises the money because I suspect Tomorrow Jones would be a decent comic book. If my suspicion is enough to convince you, the Kickstarter page is thataway.

Other things:

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¹ Not to mention the fact that the reward structure for Tomorrow Jones goes up to US$150 without actually including a copy of the comic. Ten bucks gets you a signed physical copy of Poorcraft, fifteen for a copy of Daisy Kutter, and US$20 for Sad Pictures for Children, each of which are actual book books in the hundreds of pages. The Kickstarter free money machine never existed except in myth, and you aren’t getting that free money now.

² Oddly enough for a company that regularly deals with the Better Business Burro, there are no comics documenting the existence of a Seal of Approval up in TopatoCo World Domination Headquarters, and I for one think that’s a damn shame.

Wait, I Thought Better Off Dead Had Curtis ‘Booger’ Armstrong¹, Not Bobcat Goldthwait

Regardless, ol’ Bobcat’s got a heck of an opinion piece in VICE, of all places, talking about making things which every creator that wants to like what they do should be reading. Key thoughts from same:

Youth is not necessarily an excuse for dumb career decisions, but I’m just trying to put it in some kind of perspective for you. Think about the shit decisions you made at 21. Now imagine that a giant check was involved, and think about how much worse everything would have been….

Quitting is how my life changed. After years of going to auditions and pitching and writing scripts for shit commercial hits, I came to a realization. I realized that I would never watch any of the fucking things I was doing. So I quit….

I wrote a very noncommercial screenplay about honesty, unconditional love, and bestiality. My manager at the time read it and told me that he was not going to send it out because he was afraid of what people would think about my mental health. (I fired that asshole a week later.) … We did it really just for the sake of doing it. It was almost like a dare to see if we could.

My point is this—if you want to be happy in showbiz (or any creative field), listen to that voice inside you. Even if it says “Fuck it” sometimes. Work with your friends. Avoid chasing fame or money. Just do what you want to do, when and how you want to do it. And if it’s not making you happy, quit. Quit hard, and quit often. Eventually you’ll end up somewhere that you never want to leave. [emphasis mine]

In other news, meet Mike Dowden, the greatest, most selfdefeating asshole ever created by Randy Milholland, who knows a thing or two about damaged characters. He eventually learned to empathize for others, to mend fences, to become a father. It’s been a struggle, but he’s made himself into someone worth forgiving, someone that doesn’t need to self-aggrandize, and can inspire others to be better. He’s come full circle, and Milholland did it without resetting, rebooting, reimagining, personality-resetting³ or doing anything other that having Mike grow a little at a time in the most plausible of ways.

It’s been a long game that he’s played, our Uncle Randy, more than 10 years from that first strip to the most recent, and to have changed the character like that in any less time would have been cheating because it would have come across as false. I’ve said before that nobody writes redemption like Milholland, but I’m going to expand on that; nobody writes people — in all their messy, flawed, imperfect, struggles — than Randy Milholland does. And he makes it look goddamn easy; well done, sir.

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¹ True story: my college buddy John² was more proud of his hometown of Kalamazoo, Michigan because Curtis ‘Booger’ Armstrong was also from there than for any other reason. Also true: John was more fun drunk than any other human being I’ve ever known.

Later, he was entrusted with the care and (non-splody) maintenance of a nuclear reactor by the United States Navy, which surprised the hell out of everybody that had ever seen him throw up on the floor of a Hardee’s fast-food restaurant at two in the morning because there’s not much else to do in Terre Haute, Indiana. He was also once offered the opportunity to buy a dried lizard for the purposes of “man sex power”.

² Also known as ‘Thrice’, for reasons we need not go into here.

³ Presumably in the time-honored Flintstones manner of a bowling ball to the head.

Any Day Is Better When Queen, Georgia, And Susan B Drop In

They’re back, and with more broken spines strong characterization per panel than any other comic strip or book, Susan B Assthony, Georgia O’Queefe, and Queen Elizatits are kicking every head, fighting every evildoer, and wearing all the sunglasses. I honestly spent 20 minutes trying to decide which excerpt from The Strong Female Characters: Action Punch Role Model Strength Bomb to post, because the entire thing is inspiring. Ultimately the decision was made because Poop Yogurt is inherently funny. For those few of you that aren’t familiar with the SFCs, you can begin your education in the eradication of sexism here.

Events! Things are happening in and around the New York branch of webcomickry in the immediate future!

  • As previously noted, the Teen Boat!¹ book launch takes place on an actual boat tomorrow night, 11 May 2012, at 7:00pm. The venue is the Waterfront Barge Museum at Pier 25 in Manhattan (on the scenic Hudson River, a couple of blocks below Canal). On the off chance that you’re in the neighborhood and don’t like teens, boats, or books, it looks like the pier has mini-golf, so that’s all right. Look for creators John Green & Dave Roman to be signing, sketching, and singing sea chanties all night long. Rumor has it that Raina Telgemeier will be there, and while she would never want to take anything away from Dave & John’s night, if you happened to tell her how awesome you thought SMILE was or how much you’re looking forward to DRAMA, I bet she’d say thank you.
  • Same webcomics-time, same webcomics-city, but a different borough: Scott C opens his solo show, Tender Times, at Cotton Candy Machine in Brooklyn. For those of you that can’t make it to 235 1st Street (roughly at the meeting point of Gowanus, Carroll Gardens, Park Slope, Prospect Heights, and Boerum Hill, and mere steps from the Union Street subway stop on the D/N/R lines), Cotton Candy Machine will be having a pre-sale of Mr C’s art in their store from 3:00 to 5:00pm. For those of you than can make it, these gallery openings traditionally feature fun times and booze.

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¹ Once again, our safety warning: Teen Boat!, the lighthearted, all-ages comic/graphic novel does not, repeat, NOT have anything to do with the most obvious web address that one might assume referred to said boat. If you try to browse to teenboat.com [no link], you will come across something particularly NSFW, and on the off chance it’s safe for your work, please shower thoroughly and get on a regimen of industrial antibiotics before coming within ten meters of me. Thank you. Especially don’t do an image search on “teen boat”. You’re welcome.

We’ll Just Put This Here

How about some revisits to things from the deeps of time? Or at least 2004.

  • See, 2004 is when Kazu Kibuishi did a little comic miniseries called Daisy Kutter, which ran four issues and was collected in a nice book and immediately went out of print. It’s got an Old West + mecha sensibility, a palette and overall design that are similar to the much-heralded Tale of Sand, and even a primer on Texas Hold ‘Em before poker was on everybody’s minds and half of the basic cable lineup. It is, in short, beautiful, and all but unobtainable, except at usurious prices.

    Kibuishi is about to ruin the day of those hawking used copies for nearly forty bucks, because Daisy Kutter is, briefly, returning via Kickstarter, with an almost haiku-like reward structure¹. Four reward tiers, all of which get you the book, at price points that dominate in the low- to mid-range, with one pie-in-the-sky reward featuring original art from Kibuishi. Once the Kickstart runs its course, the books will be available briefly in the physical market, then once more it’ll be hard to find.

    The only reason I haven’t plunked down money for this one already is I have to check my bookshelves and home and verify that my copy is still there. It’s possibly that I lent it to somebody but if so I probably never got it back because who would want to part with comics this good? Only crazy people, that’s who.

  • Speaking of Tale of Sand (from a lost screenplay by Jim Henson, may his pointy felt collar always be green), the adaptation by Ramón Peréz² is up for a slew of awards this season, including multiple Eisners and Cartoonist / Créateur at the just-announced Joe Shuster Awards. The Shusters, celebrating comics from the Great Northern and Bountiful Canadian Empire, have always had a wide-ranging slate of nominees, putting superhero work against indy creators if it makes sense to do so.

    Please note as well the variety and breadth of topics and formats in the Webcomics Creator / Créateur de Bandes Dessinées Web category, where I’m rooting for Emily Carroll, rightly recognized for her multiple outstanding comics stories last year. The award ceremony will be held in September at Comiccon de Montréal / Montreal Comic-Con.

  • Finally, seemingly everybody in webcomics and their dog is getting in on a 30th anniversary tribute to Dig Dug being put together by NAMCO IP aftermarket conversion shop ShiftyLook. And by “everybody”, I mean including (and possibly more because dang that list of names is lengthy): Jerry Holkins & Mike Krahulik, Scott Kurtz, David Malki !, Matt Melvin, Randy Milholland, Krishna Sadasivam, Kris Straub, Zach Weiner, the nearly-omnipresent Jim Zub and, of course, Ryan North³.

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¹ Short, but entirely complete in its aims.

² Whose whimsical, wonderful Kukuburi is much missed, but you can’t blame a guy for taking paying jobs first.

³ After all, that was Ryan’s dog, and they kind of come as a package deal.

Four Years, Five Years, Six Years!

(Ah-ha-ha.)

  • It started here, as Joel Watson noted that it’s been both four years of making Hijinks Ensue his job, and just about five years of the strip in general. Yay, anniversaries. But then it got deeper:

    Now here’s the rub. HE used to have a very strong character element along with the humor. I started looking back at old comics and thinking back to the comments I used to get an conventions and the emails I would receive and the number one positive remark I would get is that the “characters are just like me and my friends,” or “I love Josh because he reminds me of my friend,” etc. Then all of a sudden these comments stopped. What changed? I reread my old comics again and realized that as I started traveling more and my daughter got older (requiring more and more time for her extracurricular activities), I started seeing the real life Josh and Eli less and less. In fact, I probably haven’t seen either of them more than once or twice in 2012. Our social realities just don’t align that well any more. It’s a fact of life and a bi-product of having children. I don’t love them any less, and I don’t believe we have grown apart as friends. The time to just fuck around and be silly with each other just isn’t there nearly as often as it used to be.

    The result of this decreased exposure to the inspiration for my characters was that I lost my crutch. I had never been forced to create personalities for the characters since I would just observe the real people behind them and exaggerate their actions and reactions. Sometime around the middle to end of 2011 I really started writing in a singular voice. Every character was interchangeable and while I think the joke writing got MUCH tighter as time went by, the character development essentially vanished. This was never more evident than in the fact that NO ONE ever seemed to know the names of the characters. As one of my peers, who I respect greatly, told me, “Your characters are interchangeable. People love our characters and that’s why they love the comic.” I used to say, “The characters in HE are just there to service the joke,” as if it was one of the selling points of the comic. If that was the case, why would I keep drawing the same guys over and over? I didn’t realize I was admitting a shortcoming of the strip and disguising it as a feature. [emphasis original]

    That couldn’t have been easy to write. It’s been a while since I’ve seen a creator be so self-analytical in public¹, and Watson’s conclusion is that he needs to shake things up — shake himself up² — in lieu of the pure pop-culture commentary that has been his stock in trade:

    I am going to start devoting more time in HijiNKS ENSUE to getting to know the characters. Not necessarily their jobs, relationship or other sitcom type stuff (which still doesn’t interest me), but more their characteristics, quirks and view points. I want to teach myself (by doing) how to write in a voice that is not my own. I want to recapture that individuality the HE characters had in the early years before they became prisoners of my own head and parrots for my own point of view.

    Good on you, Mr Watson.

  • Now, let’s go back even further into the mists of time, as one of the most (weirdly) beautiful and (justly) beloved webcomics of the prior decade went on hiatus. To be specific, A Lesson Is Learned But The Damage Is Irreversible has been quiet since 23 May, 2006. Fast forward to the present day, and one of the longest hiatuses³ of webcomics history is nearing an end, per co-creator/art half David Hellman:

    Yesterday [co-creator/writing half] @DaleBeran and I started on a new episode. So far, just a one-off. Here’s a sketch. More to come. #ALILBTDII pic.twitter.com/Ff9lehZd

    May I suggest that you spend in the intervening hours between now and Update catching up on the ALILBTDII archives?

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¹ In private, sure, all the time, although that has a definite tendency towards “artistic self-loathing” with a soupçon of meltdown.

² Not to mention adding what Jerry Holkins has for a decade or more referred to as dreaded continuity.

³ Hiati?

TCAF Happened

I can always tell how good a convention/festival I don’t attend is doing by how sparse the updates in my Twitterfeed are during show hours. And boy howdy, by that measure, TCAF ’12 was the greatest show ever, because I didn’t see anything while it was running.

If you want to know how the show went (consensus: Best show ever), check out the #tcaf hashtag over the past few days, or let the participants get home and put up the inevitable, glowing con reports.

One feature of the show is the annual presentation of the Doug Wright Awards, which honor the best in Canadian (English language) cartooning, and which are mercifully brief, featuring a total of three (3) categories: Best Book (self explanatory), Doug Wright Spotlight Award (for emerging talent), and The Pigskin Peters Award (for avant-garde or nontraditional work).

This year, surprising upwards of two people, Kate Beaton’s Hark! A Vagrant took the Best Book award, bookending her 2009 win for Best Emerging Talent¹. Given the (frankly, inexplicable) absence of Hark! A Vagrant from the Eisners, that leaves the Shuster, the Harvey, and the Ignatz as potential future wins, in addition to the many, many accolades it has received outside the comics-specific community. As always, the praise is well-deserved.

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¹ Which appears to be the former name of the Doug Wright Spotlight Award, but the DWA website isn’t clear on this.

To Get You Excited For Coming Things

In the short term, you’ve got this year’s Toronto Comic Arts Festival, kicking off tomorrow at the Toronto Research Library. In the somewhat longer term, you’ve got Marceline and the Scream Queens, set for monthly release starting in July. The common thread? The supremely talented Meredith Gran, who took time out from drawing Octopus Pie and packing for the trip to TCAF to talk to us about Adventure Time, her own comics, and the importance of having a dog in the house.

Fleen: Ready to start?
Gran: Yup!

Fleen: Awesome. Let’s begin with Adventure Time; you’re about the 87th person in webcomics that’s found herself associated with AT in some way (and that’s not counting the people that work on the actual show). What do you think the appeal of working on somebody else’s creation is for all of these creators that have their own characters and stories?
Gran: Adventure Time is just so appealing to kids and adults. It’s very much an artist-driven series, and that really shows. I think the process itself is why so many artists want to be a part of it.

Fleen: So it’s like getting to do the biggest, bestest guest strip for a peer, instead of playing with a corporate character that’s been around since before you were born?
Gran: Yes, that’s a fair comparison.

Fleen: So how different is it doing a four-issue miniseries from your usual work patterns? Aside from the fact that you have an editor/checker making sure that you stay sufficiently on-model?
Gran: I believe it’s actually 6 issues [with 15 pages each] right now … unless I heard wrong.

Fleen: So 90 pages that make up one story — you’ve done Octopus Pie story arcs that have gone for a few months worth of updates, but no single story that long. How much of a shift is it to work with that much more story? Is it a matter of stretching or a matter of trying to fit all the ideas in?
Gran: Given the nature of the issues, it’s not too long of a story. The panel layouts will be less dense than my usual pages, and there’ll be lots of recapping. I’m also kind of splitting it into smaller episodes with a few ongoing plot threads, so it won’t be too epic, lengthwise.

Fleen: Do you think that your existing audience and your soon-to-be Adventure Time audience are going to overlap significantly or will these be two different sets of people? What will feel weirder —
if you get a student from your [upcoming] class at SVA saying, “I love Octopus Pie”, or “I love your Adventure Time comics”?
Gran: There’s inevitably going to be a lot of overlap. Most of the people who found out about the series off the bat knew about Octopus Pie. But Adventure Time will no doubt be more popular, and there’ll be more kids reading it. I’ll probably feel a little weird if someone under 13 reads both.

Fleen: Mind if we talk some more about that class you’re going to be teaching?
Gran: Sure.

Fleen: What’s the scope of the class — comics as independent creator in general, webcomics in particular? Focus on the artistic side only, or also talk about the business/strategy decisions that you have to navigate ?
Gran: It is a webcomic-specific class, and I intend to go very light on the business/strategy. My goal is to get people starting good webcomics and updating them, and ask questions about strategy when they actually need to.

Fleen: How long do you have to work with the students — how many hours per class, how many classes in the term?
Gran: I’m pretty sure it’s a 3-hour, once a week course, for 1 semester.
Fleen: Been practicing your “professor voice”?
Gran: Haha. I’m not fooling anybody.

Fleen: I imagine one nice thing about the class will be it puts you around other artists on a regular basis. Has it been a transition for you since Pizza Island closed up shop to work more on your own?
Gran: Oh, yes. I work in my room a whole lot these days. It’s fine mostly, but the company of artists will be nice.

Fleen: It’s all just rappers¹ and dogs for days on end, huh?
Gran: Yes, we all play tug o’ war.

Fleen: You got the rights back to your first three books recently. With There Are No Stars In Brooklyn [published via Random House, incorporating the first three books] pretty close to sold out, what’s next for you on that end of things? Get the original three books back into print, or the stories since the end of Listen At Home²?
Gran: That’s something I’m currently working out. In all likelihood No Stars will find a new publisher. I’m definitely anxious to get it back into print.

Fleen: One of the things I really like about Octopus Pie is the sense that while characters are doing things, the other members of the cast aren’t static. It’s all well and good for Eve to spend a couple days getting thrown out windows by espresso cultists, but at the same time, Will and Aimee are having a quiet moment to themselves. Which characters are we going to get a peek in on next? Who’s demanding screen time in your head?
Gran: They’re all demanding screen time! And it’s a challenge deciding what to do next, because I want to keep the stories varied. I think Puget Sean and Marigold will be getting a story pretty soon.

Fleen: I’ve always wondered if Puget Sean had any stories in him. How about Manuel? Will we ever get a story entirely from his POV?
Gran: Probably not from his POV, since he doesn’t really have any brains. But there will be a story where Manuel’s role is pretty significant.

Fleen: Any other things that you’re waiting to get to? If there was a magic wand that you could wave over yourself and get the time each week to do one more project, what would you want to work on?
Gran: I’d definitely do some more animation. It takes so long, but I love making it, and start to miss it after a while.

Fleen: That’s everything in my notes. Anything that you wanted to bring up or promote?
Gran: Nah. You’ve covered the two things I do all day!
Fleen: Comics and playing with Heidi?
Gran: Yes, thank god for that dog.

Fleen thanks Ms Gran for taking the time to talk with us, and for revealing her secret to success: make comics all day long and play with your dog.

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¹ Gran’s housemate is noted nerdcore rapper MC Frontalot.

² Comics from August, 2010 to the present day are not yet collected in print.

MoCCA 2012, Part Four

Time prevented me from talking with other creators extensively, but even brief conversations are fun.

  • For example, Box Brown’s been working much of the past six months on Retrofit Comics, which is now down to a familiar process. The back catalog is pretty much sold out, and the project will run its course as planned; Brown may or may not keep the “Retrofit Comics” name for future projects.

    The project most consuming his time would be his comics biography of André Roussimoff, professional giant and haver of posses. Brown has gone so far as to communicate with Mr The Giant’s brother¹, and expects to work the rest of the year on what may well be the definitive biography of André. Oh, yes, and he’s also doing webcomics again, you know, in his free time.

  • Magnolia Porter, meanwhile, is splitting her time, with the first project being the ongoing Monster Pulse, which mixes a quirky visual style with lots of heart². Speaking of visual style, I finally figured up what it is that makes Guuzy so appealing, despite that fact that he may be the most dangerous of the monsters, what with being an acid-filled stomach monster and all. It’s the way that his forelegs are so much shorter than his hindlegs, giving him the same posture as a dog that’s got a tail wagging high and a head down low and eyes that say Play, play, play time to play!

    That same instinct for creating appeal in non-human characters carries over to the human characters as well; Bina and the other players we’ve met all act like whole, real people; their anger, their exhaustion, their bewilderment and denial all come from an organic place and make you want to know them more.

    It’s something that Porter has had a lot of practice with, what with years of Bobwhite under her belt — Marlene, Ivy, and Cleo lived and breathed and influenced each other, and shortly their story will be collected into print. That would be the other thing that Porter is working on, and I can only believe that Bobwhite will read beautifully as a continuous story. Personally, I’m holding out for a bonus story that reveals more of the main cast’s feelings for Ben Bailey.

  • Shifting gears for a moment, all those books will surely require some Kickstarting, which put me in mind of a conversation that took place on the Armory steps. It started with some catching-up with Rick Marshall³, and we were by chance joined by a passing Johanna Draper Carlson and Heidi MacDonald. Kickstarter discussion about sweet spots, Smut Peddler’s ultimate total (I’m putting it in the range of US$55-60K), and Shaenon Garrity’s clever use of unlocked rewards on the Skin Horse 3 campaign.

    I tried laying out some of my (very early) analysis and desire for a Grand Unified Theory of Kickstarter, but so far my attention has been on the numbers and not the words to describe it. I should have just waited a few days more and I could have pointed them towards yesterday’s Penny Arcade, because (as usual) Jerry’s words do the trick:

    You’ve seen Stretch Goals before, if you’ve ever watched one of these things succeed: mechanisms to maintain funding momentum after success, with whispered promises of more…. Goodies you can add a la carte, independent of your pledge level. They’ve essentially developed an RPG, where your money is the XP. [emphasis added]

    There it is, maybe the key element I’ve been grasping for. Kickstarter reward design isn’t just a min-max problem for the creator, it’s one for the supporter as well. We’ve established that you need an audience that’s crying out for whatever you’re offering, and you have to give them a compelling reason to back you. Those things are still true.

    But now, shift the perspective: instead of trying to manage the money you take in, you should be setting up a structure where your backers will seek on their own to maximize the money they can possibly contribute. There’s a weird mixture of industrial-grade psychology and probability math at the heart of it, which is to say — it’s a game. Don’t try to play it yourself, try to make the most appealing set of rules.

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¹ Or at least attempt to; a letter has been written to an address in France that reportedly once belonged to the surviving Mr Roussimoff. He hopes for a reply, but acknowledges the odds are long.

² I’m so, so sorry.

³ Will, and Holly.

MoCCA 2012, Part Two

I can’t reveal that.

Aaron Diaz is full of ideas, and it pains him when he can’t share with you an idea that’s not ready for inclusion in Dresden Codak. Concrete plans about books, sure; dinosaurs, he’s all over that conversation. But questions regarding the nature of science/speculative fiction that might reveal where he’s going with his current story arc, Dark Science? That’s where he draws the line. So let’s focus on what he will discuss.

Firstly, there is a Dresden Codak book in the works, which he hopes will be out for Christmas¹. So far, so good, people do books of their webcomics literally every week. But this book is from the man that puts minute detail into single “pages” that keep scrolling on and on, and that requires space. When I first met Diaz, he was musing about putting together a book for Hob, and I speculated it might require a size approaching that of a coffee table book. We chuckled.

Yeah, so the new book might have to be trimmed down by 15% or so, but right now he’s looking at a 17×23 inch treatment. In color. Hardcover. Covering from the first introduction of Kim (presumably this story) and every subsequent story prior to Dark Science (he didn’t say if the guest week that immediately preceded DS would be included), including all of Hob. I remarked the only book he could work on that would require more space would be a collection of Moebius tribute art, which caused an eye twinkle and a terse, “Don’t tempt me.”²

It is worth noting that while having this conversation, his exhibitor’s wristband was configured in a möbius strip, which he incessantly traced with his fingers. That prompted a discussion of spatial mathematics, which led to a discussion of the philosophy of science, and how he believes he’s on a unique track with Dark Science.

Some of what he said is pretty obvious: it’s about a third done (the last update fairly screams “end of first act reveal”). It’s in tribute to Metropolis. Ayn Rand is in for some mockery in Act II (which he described as “intense”) and Act III (“surreal”). The key concept of Dark Science hasn’t been revealed yet, but as far as he can tell, it’s not an idea that’s been done before in SF:

It’s not a “go here, get this, bring it back, fix the problem” kind of story. Hob was about having different points of view with respect to the unknown, Dark Science is about science, the philosophy of science, what it’s for.

That’s when I asked him if he was using “science” as a verb and not a noun, and that brings us back to his inability to reveal things up there at the top. Between now and us learning what he can’t reveal at this time, we’ve got four or five years, a hardcover (at least one), and a lot of days besotted by the newest discoveries in maniraptor locomotion and neck structures. The world comes rushing at Diaz, and comics are how he does science to it. Pretty, pretty science.

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¹ Perhaps noting his update schedule, Diaz did not specify Christmas of which year.

² I continued to tempt him; while deep in a conversation about how coelurosaurs invaded every ecological niche, I remarked how I’d love to see him do a book containing the likes of the enormous Charles R Knight murals of dinosaurs that have been mainstays at natural history museums for half a century.

Knight worked from the best paleontological information of his times, and Diaz would certainly work from the state of today’s art, meaning feathers everywhere. “I want to see your take on pterosaurs,” I said. He got that twinkle again and muttered, “Ooooh. I could … you’re giving me an idea.”

Iiiiinteresting

On any other day, Wondermark’s ninth anniversary or my delight at seeing the expanding white zone/shrinking grey zone over to the right of today’s xkcd might have been top item of discussion, but instead we have to go back to the Kickstarter well again.

  • Yeah, yeah, new Kickstarters, funding achieved in less than 22 hours with a month to go, the usual. Except there’s something quite novel about the Kickstarter for Smut Peddler (which has been A Thing for about 18 months now), and it’s a lede that’s halfway buried:

    This pre-order event will determine the bonuses of SP’s authors. They’ve already been paid for their contributions, but the more money this Kickstarter makes, the more money they get. [emphasis original]

    Actually, make that a couple of novel things: first, that the artists have been paid; second that they’ve been paid up front, before a single book is sold; third, that they will be paid more based on how successful the Kickstart is.

    If the Kickstarter reaches $20,000, each contributor/team gets an extra $50.00.
    If the Kickstarter reaches $25,000, each contributor/team gets an extra $100.00. [emphasis original]

    … and so on. Every US$5000 raised increases the payments to the creators by fifty bucks, on up to infinity. If Smut Peddler breaks into the ranks of the most successful comics projects (call it 50 large), each creator is looking at the original pay scale (US$50/page, per the original call for submissions) possibly doubling or tripling. And since these pre-ordered copies are being fulfilled against a known, public total pledge amount, there’s no need to delve into elaborate accounting or wonder exactly how royalties are being calculated¹.

    Also, it’s full of naked people gettin’ it on.

  • At the opposite end of the spectrum, Tiny Kitten Teeth. Not to imply that Becky Dreistadt hasn’t ever drawn people gettin’ it on², it’s just not what one associates with her bright, colorful, sunny-dispositioned style. For those that want to see more of that style, TKT are heading down the print version route, with a handsome hardcover in the works featuring with big pages to suit the detail in the original watercolor/gouache pages.

    In addition to the book itself, Dreistadt (and partner/writing collaborator Frank Gibson) are offering patches, pins, prints, paintings, the usual enticements and holy crap original pages:

    Measuring in at 11×16 inches, few people outside of our close friends have ever seen original pages until now. You will be the only person other than us to own one. We don’t envision selling a page again for quite some time. These pages take days to complete and we are yet to part with one since we started, over 3 years ago!

    Translation: it would be only slightly trickier to get your hands on an original BONE or Calvin and Hobbes page than an original Tiny Kitten Teeth page. I think that the description is meant to convey that only one TKT page is up for grabs, but right now the Kickstarter doesn’t show it as a limited reward, so maybe more than one are available? One way to find out, my friends, and it’s gonna cost you US$1250 (which is entirely reasonable, given that is it certain that Becky Dreistadt will be listed in the annals of animation next to Mary Blair, Frank ‘n’ Ollie, Chuck Jones, Eric Goldberg, Andreas Deja, Richard Williams, and other giants of the field)³.

    Or, actually, I could pretend I’m some kind of journalist and just ask Frank and Becky about their intent, and it turns out it was intended as a limited reward, one person only, and now shows as such on the campaign page. Race for the prize begins: now.

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¹ Not that SP honcho Spike would try to screw the contributors to this publishing venture; I bring it up only to contrast with the traditional publisher/creator relationship, where the right to examine books and determine whether or not the degree to which you were getting screwed was seen as a major concession on the part of publishers/producers/studios/labels/etc.

² Or is incapable of doing so; after all, she’s a cartoonist, and the first place slow-time-at-the-con-table jam sketches go is to the naughty side of the equation.

³ Look ’em up, you should already know their names and significance if you’re the sort of person that hangs out here.