The webcomics blog about webcomics

Right About Now

Dave Kellett is speaking (or maybe finished speaking) at the Ohio State University Festival of Cartoon Art. As previously reported, Kellett is speaking in response to Bill Watterson‘s fairly famous speech to the same conference 21 years ago, which was premised on the issue of quality:

If comics can be so much, why are we settling for so little? Can’t we expect more from our comics pages?

Well, these days, probably not. Let’s look at why.

Today, comic strip cartoonists work for syndicates, not individual newspapers, but 100 years into the medium it’s still the very rare cartoonist who owns his creation. Before agreeing to sell a comic strip, syndicates generally demand ownership of the characters, copyright, and all exploitation rights. The cartoonist is never paid or otherwise compensated for giving up these rights: he either gives them up or he doesn’t get syndicated.

Sacrificing ownership has serious consequences for the artist. For starters, it allows the syndicate to view the creator as a replaceable part. To most syndicates, the creator of a popular strip is no more valuable than a hired flunky who can mimic the original. Some syndicates can replace a cartoonist at will, and most syndicates can replace a cartoonist as soon as he quits, retires, or dies. This attitude is simply unconscionable, but it’s the standard practice of business.

By having complete control over the comic strip, the syndicate can ruin the work. Although there has never, ever been a successor to a comic strip half as good as the original creator, passing strips down through generations like secondhand clothes has been the standard practice of the business since it began. Incredibly, syndicates still today tell young artists that they’re not good enough to draw their own strip, but they are good enough to carry on the work of some legendary strip instead. Too often, syndicates would rather have the dwindling income of a doddering dinosaur than let the strip die and risk losing the spot to a rival syndicate. Consequently, the comics pages are full of dead wood. Strips that had some relevance to the world during the depression are now being continued by baby boomers, and the results are embarrassing.

After listing some alternatives to the dire state of the newspaper comic (which hasn’t gotten any better in two decades), Watterson came up with this gem:

Obviously, if I had any business savvy at all myself, I’d lump the whole business tomorrow and self-publish. See, that’s another alternative! My point is simply that cartoons are not necessarily doomed to increasing stupidity and crude craftsmanship. With the right publishing, comics can move into whole new worlds we’ve never seen. Moreover, I think any effort to improve the quality of comics would very likely be rewarded in the marketplace. Think of the people who cut out certain comics to put on refrigerators, or to put in scrapbooks, or to send in letters, or to stick on their office walls. Give them a nicely printed, big color comic on good paper and see if they don’t jump. I think the public would respond if there was a publisher out there with an ounce of vision. For too long, syndicates and cartoonists have been congratulating themselves whenever things don’t get worse. I don’t think that’s good enough. This very weekend we’ve got syndicate executives, cartoonists, readers, and newspaper people all together. let’s knock some heads together and see what we can do. Let’s ask people what they’re doing to improve the state of comics. [emphasis original]

Our boy Dave will be exploring Watterson’s concerns in his talk, and specifically making the case that the best of webcomics are the natural outgrowth of Watterson’s insight. Sure, there are plenty of crappy webcomics, far more than there are good ones. Consider them the latter-day equivalent of the reject piles that littered the desks of syndicate editors in the heyday of newspaper strips and were never seen by anybody. Instead of the syndicate providing that curatorial function, we readers provide it ourselves, and the webcomics creators (the best of them, the ones that make their living at it) are those self-publishers that Watterson called for.

We hope to bring you a copy of Kellett’s full speech early next week.

In other news, I have had this very discussion and variations on the dream in real life.

On The Horizon

A number of things are heading your way; of course, you should keep in mind that some horizons are closer than others.

The Picture Makes Sense Eventually

As we’ve been promising, here’s the rundown of the Kurtz/Roberts/Guigar discussion of digital comics with respect to print and what’s coming next. As with other sessions of this sort, I typed as quickly and accurately as I could, but the following should not be taken as a canonical transcription of what was said. Give it a week or so, somebody’ll have audio and/or video posted.

The session started out with Scott Kurtz setting the stage about the last-minute shift in personnel.

Kurtz: Honestly, there was no reason to have this debate, except to watch me and Ted [Rall] be assholes to each other. John [Roberts, CTO and co-founder of ComiXology] has stepped in for Ted, but not to be Ted. So why don’t you give us a little background on ComiXology, John?

Roberts: [Along with his partners, he] founded ComiXology about four years ago, and it was originally to keep track of your pull list; you could check off what comics you wanted each week and then take that with you to the store. Then retailers saw what was going on and wanted access, so we built out to the retailers, you can look up shops and figure out where you want to buy. Then we got into digital delivery about 14 months ago, and built a digital store app which is now used by Marvel, DC, Image, BOOM, we have the largest selection of publishers. You can read the comics you purchase on your iPhone, iPad, or on the website.

Kurtz: I was reading all these stunning numbers out of [the] ICv2 [retailing conference, which took place immediately prior to NYCC], numbers like how Japan has $600m a year of digital downloads. The whole idea of having a debate about digital being a viable business model just seems — okay, I would give anything to be a syndicated cartoonist in the 1960s and 70s. It would be awesome.

But that’s gone. Yes, we can say the living I make as an independent webcartoonist is nothing compared to if I had a time machine and could be a syndicated cartoonist circa 1977. So I was talking to Brad, what are the new realities about this model? Are they responsible for the sagging sales in print, are they responsible for killing print, for killing newspapers? Are we destroying this industry that inspired us? I think that’s where the whole crux of the debate comes from — fear.

Guigar: I don’t know if I’d want to be a syndicated cartoonist in the 70s. Ten years ago, I never would have had the practice to get to that point without being able to put my stuff on the web and get that development. So, question one, and it might be unfair: Why do you think the print comics model is faltering right now?

Roberts: I could get in trouble for this, but I think print comics are too expensive. I don’t have the time or inclination to buy things that I don’t know are already a hit. If I look at a four dollar comic, that price point’s a big hindrance. You’re getting less story, paying more money, it just seems like for a lot of people, disposable income is going to other things.

Kurtz: For the money you’d spend on a Halo comic at a comic shop, you’d be busy for a night; but playing Halo:Reach could keep you busy for months.

Guigar: Is it more expensive to print that it was?

Kurtz: I see the price increase as a result, there are very few people buying comics through the direct market.

Comment from the floor: I own a comics store in Massachusetts, and the consensus of the ICv2 conference is that the future is the web. That’s bad because I sell stuff. I was shocked when [ComiXology CEO & co-founder] David Steinberger said, Half the population of the US lives nowhere near a comic book store.

Kurtz: Let me give a few more theories. I have had at times an adversarial relationship with retailers. If I want to format a book a way that my readers want, but doesn’t fit on the shelves that 90% of the retailers have, they want me to reformat. If I debut a brand new book at a convention, retailers get mad because all my readers get it at the con, so who’s going to buy it from them?

There’s this feeling in the industry that we’ve gotta be Go, comics, gotta support the retailers, and my question was “Why?” Why am I supporting their business instead of mine? I can barely manage my own business, and I’ve now got to also consider my impact on somebody else? I’m just one creator, but what about a whole company like Marvel or BOOM? If that support for the retailers shifts…. [to Roberts] Okay, how many publishers want to go day & date with digital publishing [where print comics and digital downloads are available the same day]?

Roberts: There are some, but with the bigger companies there’s some reluctance.

Kurtz: The fear being, if you can spend $1.99 from home, from the toilet, why drive to a store that probably doesn’t exist in your area, to spend $4.00?

Comment from the floor: For the ladies!

Question from the floor: In terms of distribution and cost issues, how much of a factor is it that the formatting and production quality of comics has changed? We don’t get comics on newsprint anymore, there’s lots of colors, glossy paper….

Roberts: I’ll be honest, production and distribution is the least part of the cost. The highest is writer, editor, artist. There’s a lot of this “A&E” cost involved. There’s was a breakdown a while back and the cost of a single comic is like $20,000, mostly because of the people that are writing, drawing, editing. Those are why you’re spending most of your money; you can save by not physically producing, but it’s not the major cost.

Kurtz: Brad and I had an idea to print, for this show, an insert for the bags. The con people said sure, then they said Give us a 100,000 copies, and I’m Buhhhh? The idea was to print on cheap paper, find one of those plants that isn’t printing newspapers because the newspapers are dying, but it’s expensive to print on newsprint because nobody’s using it now. So printing on the better paper might actually be cheaper.

There is definitely a finite number of people reading comics right now. I think that’s why the prices are gong up, there’s just not enough people to spread it around on. You’ve got to make up that $20,000 cost, spread around a few thousand people instead of a half million? The retailer I know right now, what’s destroying his business is pull lists. Stuff gets ordered and goes in the boxes, not on the shelves where it can be sold, and the guy doesn’t come in. Next month, more stuff in the box. Next month, guy comes in finally, he’s like I can only buy half of what I asked you to pull. Now there’s three month old comics that can’t go on the shelf because they’re old and anybody that wants it already has it.

It also used to be that comics were in many more accessible places. If you want to get comics in front of your kids, it’s hard because nobody wants to take their kids into those stores. Not all of them, but some of those stores? Not taking your kid with you. Do you have any data on age for downloads?

Roberts: We have some data, yes. We require an age in there because of COPA. But these data are important to advertisers; I don’t know if you guys have noticed, but the number of house ads in comics has soared. There’s these enormous costs to offset, so if they could sell ads in there that meant something…. I mean, I’m buying a DC comic, I know there’s a Batman book coming out, tell me about the latest video game or something and bring in some money at the same time.

Guigar: So here’s the boogieman in the room that we need to address: Is print doomed, and if it is, what does that mean for comics? We’re all here because we have a passion for comics, and I think that’s where a lot of the fear comes from, that this thing we love is changing in ways we don’t recognize.

Roberts: I don’t know if you know this, but there’s a resurgence in vinyl records. There are new specialty stores where you can buy new releases of vinyl. It’s a very special, niche kind of thing, and it’s thriving. Comics is already a niche kind of thing, but I don’t think print will ever entirely go away. I don’t think digital is going to kill print, I think the print market is doing that on its own.

There is this convergence where digital is the new newsstand, you can go there to find new things you wouldn’t otherwise find. You can get the first issue, decide if you like it, then find a store to buy the print comic. We see people buying one or two issues digitally, then going into the store and buying the whole run in trade or issues.

Guigar: That dovetails with something I said this morning, where I see this going is that perhaps the monthlies are converted to digital, and we see maybe a resurgence for the trade paperbacks.

Kurtz: Here’s another idea: How can you have a movie like Iron Man, Iron Man 2 make so much money, and not have an explosion in the sale of Iron Man comic books? They’re acting like they can’t make those comics. Reading Marvel, DC, the stuff that excites me, it’s out of continuity! It’s because it’s not issue 800, and it’s not locked into this ridiculous continuity. None of it matters, and it’s not good writing! It’s not like you can’t tell these stories again, from a different POV and with different writers. Now JARVIS is a computer, Tony Stark is talking to him in his helmet and that’s cooler than Jarvis being a butler, but you can’t do that in the comics because, Well, that’s not continuity.

Comment from the floor: When I started buying digital, I found the impulse buy made its way back into comics. Same thing happened when I got a Kindle.

Roberts: One of the things we think the future of comics is, is the impulse buy. If I see The Brave & The Bold cartoon come up, and I can go to the iPad and download a Batman comic right then and there, that’s a sale.

This might be unrelated, but one of the things that Marvel and DC do that drives me crazy, they have to do that freakin’ recap. I know Superman came from another planet, and he was raised by two old people in … Iowa?

Answer from the floor: Kansas!

Kurtz: That’s why you need the recap. [laughter]

Question from the floor: This is not the only medium suffering from the digital age. There’s newspapers, there’s books, but more traditional art forms like painting or photography, you aren’t going to hang a screen on your wall. Comics are a medium that have always straddled this divide between the words, which are going digital and the pictures, which maybe are more physical. Do you really see a move to only digital or only print?

Kurtz: Ultimately what’s going to happen is whatever the kids want to do. You talk to audiophiles and they hate MP3s, but there’s study after study saying that kids don’t give a shit. Oh, well the fidelity isn’t as good as with analog and you can hear all these flaws and … Yeah, whatever Grandpa and they go back to playing the song on their phone. You and I look at a painting and we can tell the difference between that and digital. But if you talk to kids and they don’t give a shit and they’re selling a lot of digital paintings, that’s where it’s going.

Guigar: Originally this session was supposed to be between print and web. My conceit has always been not print vs web, but corporate vs independent. Print has always been about generating business through a corporate structure, where webcomics is independent. Now the question is, what’s going to replace webcomics? Do [iPod-style] app comics replace webcomics, and does that mean a return to the corporate side from the independent side?

Roberts: Actually, we announced today something we call self-authoring tools. This basically takes the responsibility for getting the work done and putting it in the hands of the creators, and we become more like Apple, acting as the curator instead of the publisher. You submit it, you do all the work, you get a bigger rev[enue]-share. Now I have to bring it up: motion comics. In motion comics, I see a move by the big publishers to reassert their dominance, because you have to have the resources to do it. It requires skilled people that cost money, and that kind of opens the divide. If people like motion comics, it pulls us back from independent creators.

Guigar: But self-authoring, doesn’t that still move away from independence, where you [ComiXology] are the corporate structure, and I have to submit to you, and you have to accept it for it to be seen? I have to depend on you for the paycheck.

Roberts: I think for the most part, 90% of the people will not be able to do it themselves. On the one hand, there’s you, there’s Penny Arcade, there are people that have built an empire on what you create. But most people would rather just give us the stuff and give up whatever the percentage is, and not have to do that [production] work. You can release your own app, you can build your own interface in Flash, but it’s not many people going to do that.

Comment from the floor: It’s the same thing going on with videogames. Stores are scared because of what’s coming out of digital distribution.

Kurtz: One of the side effects of working physically in the Penny Arcade offices is I’m learning a lot about the videogame industry. Most of the publishers there are willing to go day & date with digital release, they don’t care about the stores for the game, but if they harm those stores, there’s no way to get the hardware to you. You can release the game by digital download, but you can’t download an XBox.

Guigar: Maybe all those comic stores need to sell iPads. [to Roberts] What’s your biggest fear for the future, with respect to ComiXology?

Roberts: One of those EMPs goes off and we go back to the Stone Age and everything I’ve worked on my entire life ceases to exist.

Question from the floor: If the expensive day to day print market goes belly up, where do those super talented artists go?

Roberts: There’s a parallel to movies right now. A lot of these movies aren’t making the money they should because the upfront costs are so high. And we get these bidding wars between Marvel and DC to get exclusive artists by promising these ridiculous page rates. I think we’ll see more ads, and some of these artists taking pay cuts.

Question from the floor: Apple started the personal computing model, but then it went to more open systems and they fell away for a long time. Now Apple has the app model, but Android is coming and that could move away from the closed hardware again. The next technology shift is coming, so where are we in five years?

Roberts: If five years? I hope to be on a beach somewhere, retired and counting all my money. [laughter] They announced recently that the adoption rate for the iPad is the fastest ever seen — faster than DVD players. The tech moves so quickly, in a year we could all be using Blackberry tablets.

Kurtz: What we’re concerned about today is not the technology, the platform, the fidelity. We care about getting these stories in this medium we love. There’s a little bit of nostalgia in that, the delivery method is always going to change, but if the content is top notch, the method doesn’t matter. What’s hanging us up right now is the stories aren’t as good as they used to be, and we’re feeding 300,000 people the stories we think they want.

It drives me crazy to know that 20 years ago, Alan Moore could write a story about a Green Lantern trying to recruit a new member on a planet that had only darkness and no concept of color, and that’s way better than all this massive crossover crap we’ve got now. I swear to God, if Alan Moore were writing more Green Lantern stories, they’d be selling a ton of them and shitting money.

Live From New York

New York Comic Con happened over the weekend; there was good stuff (such as God-given right of New Yorkers to have food delivered straight to their tables on the show floor — are you listening, San Diego?) and less-good stuff. Of the less-good stuff, some would have been out of the control of con staff (such as construction scaffolding in the Javits Center that cut the show floor in half, requiring narrow, easily-blocked tunnels for foot transit), and some within the con staff’s purview (such as Artist Alley’s posted map listing creators by seat number instead of by name).

In other words, it was upwards of 100,000 people in a compact area for a period of time (and hey, 100,000 people, what was with some of you dropping your garbage on the floors at will, you suck), and probably went about as well as could be expected (okay, I did see one surly-looking dude in the custody of the NYPD by the escalators, but at least nobody got stabbed).

I did a lot of walking around the show floor for pretty much all of Saturday (although that was nearly impossible for a few hours in the middle of the afternoon), saw a bunch of creators, engaged in commerce, and caught two relevant panels. Here’s the short version while the longer discussion is getting prepped.

  • Books, Books, Books
    Dave McElfatrick, newly welcome to these shores, and his Cyanide & Happiness cohorts (Rob DenBlyker and Matt Melvin; Kris Wilson didn’t make it) watched 450 books sell out by Saturday afternoon.

    Meredith Gran’s Octopus Pie: There Are No Stars In Brooklyn‘s cover art was used for the design of a pretty hefty percentage of the attendee badges. Looked great.

    Some guy apparently now will be releasing his books through some fancy-pants big comics company (congratulations, Chris Hastings!).

    Picked up KC Green’s The Blood Cloud, Anthony Clark’s Beartato and the Secret of the Mystery, Evan Dahm’s Rice Boy and Order of Tales books 1 & 2, and Colleen Venable’s Guinea PIg 2: And Then There Were Gnomes. I was gifted with a copy of Dahm’s mini, Waiting In Surya/The Tethered Isle, and Chris Eliopolous’s Misery Loves Sherman. About 7kg worth in all, and my back is still protesting hauling it all around.

  • Met up with all of the above, plus Zach Weiner and the SMBC Theater Crüe (including James Ashby, JP and Jenny Nickel, and Kelly Weinersmith), Karl Kerschl & Cameron Stewart (whose Sin Titulo will — fingers crossed — be seeing book form in about a year), Brad Guigar and Scott Kurtz, Ryan Sohmer, Lar DeSouza and the rest of the Blind Ferret mob, Rosscott, Mohammad “Hawk” Haque, Jon Rosenberg, Sam Brown, Andy Bell, Kean Soo, Andrew Hussie, Becky Dreistadt & Frank Gibson (who showed me an absolutely gorgeous, as-yet unused guest strip for Anders Loves Maria), Chris Butcher, Magnolia Porter, Tom Siddell, and I know I’m forgetting others, sorry.
  • Met a really nice guy named Matt Lubchansky, who’s doing a pretty nifty and relatively new webcomic called The Adam — it’s about a guy that’s mildly (but insufficiently) super-powered and unable to make it as a crimefigher, so he slides into a more backward dimension (ours) to pursue heroics. Good hook, really enjoying it so far.
  • Speaking of Matts, Jen Babcock pointed me to the doings of Matt. Murray, one-time President and Executive Director of MoCCA, current principal of Sequential Arts Collective, and the world’s premiere Smurfologist. Seems that since he doesn’t have to keep comics fans from dying in a fire any longer, Mr Murray is working on a definitive scholarly book on said Smurfs. Innn-teresting.
  • Panel Discussion 1
    Rob DenBlyker had the SMBC Theaterites on a panel, asking them various questions about their process (they all do everything), their inner furries (James is a panda, JP a monkey, Jenny a grizzly, Kelly a nematode, and Zach wants us all to know the correct term is fursona), who has to paint James red for his turns as the Devil (whoever’s around; the first time it was Kelly & Zach, in a trailer at a fish research facility, aka “Kelly’s job”), and future plans (there has been a broadcast pilot shot; the second DVD is due in a couple of months; there will be animation alongside live action in the future).

    Quote of the Session: Asked from the floor about how much money the SMBC Theater actors/crew get paid, snorts of derisive laughter followed, until Jenny remarked, Your laughter is all the payment we need (cue more laughter).

    Quote of the Session runner-up: Asked from the floor how he comes up with something new every day for the comic, Zach explained that he reads widely, and If you steal from a dead person, it’s like creating.

  • Panel Discussion 2
    The Guigar/Kurtz/Roberts discussion on Digital vs Print got off to a slightly late start (the previous panel finished on time, but attendees mobbed speaker Dr Michio Kaku) and turned out to be less about any kind of vs, and more about Okay, here’s where we are, where do we go next?, and was a very productive talk. There’s a lot to edit down from that talk (hopefully by tomorrow), but let me leave you with a teaser from Guigar:

    Originally this session was supposed to be between print and web. My conceit has always been not print vs web, but corporate vs independent. Print has always been about generating business through a corporate structure, where webcomics is independent. Now the question is, what’s going to replace webcomics? Do [iPod-style] app comics replace webcomics, and does that mean a return to the corporate side from the independent side?

  • Not at NYCC
    Latin Art-throb Aaron Diaz updated his comic art blog with an absolutely stellar discussion of the importance of silhouette. This one’s mandatory reading, kids.

Quiet Day

But we do have a few things, some of which aren’t even NYCC-related.

Everybody’s On Planes Today

I saw somebody the other day refer to NYCC as “San Diego East”, and it’s hard to dispute that characterization. We’re what? Five years into this show, and it’s already assumed the slot of dominant contender to SDCC. And much like the day or two running up to San Diego’s preview night, ain’t nothing going on today as everybody makes their way to, through, and from airports.

In that vein, a quick followup to last night’s news re: the Kurtz/Rall Debate. With Ted Rall no longer on the dias, it’s not going to be a web/print which is the one true religion colloquium; but with the addition of John “Johnny Storm” Roberts, CTO & co-founder of ComiXology, the discussion will continue, now on the topic of digital and print — murder or mercy killing?

I paraphrase perhaps slightly.

Also, if his name actually was Johnny Storm and he’s in comics? That would be awesome. Also awesome — I can’t help but feel that this lineup is less likely to produce a knock-down drag-out verbal bloodbath (amusing though that would have been), and produce a useful discussion. I’ll be paying very close attention to this one.

Breaking News Of The Disappointing Variety

The big Kurtz/Rall debate is off. From Brad Guigar, I have confirmation that Rall’s publisher is sending him to an event in Oregon (hat tip to Indigo Kelleigh for noticing the conflict), resulting in a two places/one time situation.

As of this time, the session is not cancelled; Kurtz and Guigar are looking for a substitute so as to continue the web/print head-to-head. Interested parties, contact Mr Guigar or Mr Kurtz.

Stealing This Image To Save As JPEG

Following up on the list of webcomics types at NYCC from a few days ago, some additional creators for your consideration; in some cases, they aren’t listed under their own names, in others they aren’t tabling but will be at the show.

In other news:

  • Over at Kickstarter, a project that’s got an interesting intersection with webcomics: Matthew Duhan of Gozer Games are following up their card game Zombie Ninja Pirates with a sequel/extension called Vampires, Werewolves, Witches, and Fairies. The three of the four key “characters” in the game deck will be drawn by John Kovalic (the Vampire), Randy Milholland (the Werewolf), and Phil Foglio (the Witch); only the fact that Fairie card artist Terry Moore doesn’t do webcomics prevents this from being a clean sweep but hey — Moore’s work is predominantly creator-owned and could have been a longform webcomic, and it just damn beautiful to look at, so that’s all right.

    Anyhoo. You know the deal with Kickstarter pitches by now, and this one looks to be a pretty good bargain at the $20 pledge point — a copy of the finished game, US shipping included, signed by the creator and primary artist (Neko Pilarcik, who will do the remaining 100+ cards in the deck). Given that the game will likely be priced in the $18 – $22 range (plus shipping), that’s under cost. People that like fun things are urged to check out the project.

  • Long time readers may recall that I once drew a compare-and-contrast of the stringency in Wikipedia notability requirements for web content (including webcomics) and porn stars. Since it appears that The Most Wonderful Encyclopedia In The Universe cares more about naked people gettin’ it on for your entertainment than for even the finest of webcomickry, what to make of the press release I received this morning?

    What happens when you combine two adult film actresses, a rock star and a tense, sexy murder mystery? DarkBrain.com is about to find out when it launches its newest web comic story, “Church of One.” Issue #1 debuts Wednesday, October 6, 2010 and new pages will be updated daily.

    Dark Brain have been throwing around a lot of Project Wonderful ads in the past couple of weeks, most of them promoting comics dealing with the theme of tits, with a subtext of OMG you can totally see her tits. I’d love to tell you more about Church of One (starring notable porn actresses Tabitha Stevens and Raylene, and musician Tony Campos), but the Dark Brain site put up a notice when I followed their link:


    DarkBrain.com
    DarkBrain.com – Web Comics with Balls.

    This site requires the following to function properly:

    • Cookies enabled
    • JavaScript enabled
    • Adobe Flash version 10 (or better) installed


    For a site not proved to be safe that advertises itself on the back (ha, ha) of porn stars? Yeah, no. So if anybody still cares about Wikinclusion of webcomics, there’s your in. Since notable naked ladies are involved, webcomics are now officially significant. Yay?

Random Notions

Things of interest all over the damn place today. Let’s dive in, shall we?

  • Merchwatch Say what you want about Rich Stevens, the guy is nimble and knows how to execute. Got an idea in his head to sell customized Sharpies (an item of almost totemic power, I believe he never has less than 14 on his person), but big deal, a Sharpie is a Sharpie. So he looked to the month (October), the proximity of the most popular holiday for adults (Halloween), and the humor stylings of his audience (willing to put up with vicious punning) and announced The Marker of The Beast — Satanic Sharpies selling for $6.66 at the stroke of midnight tonight, in hand-customized boxes. Idea-to-shipping should be for the independent creator type the equivalent of a motor vehicle’s zero-to-sixty, and right now Stevens has the time to beat.
  • Grossly Compelling Speaking of understanding your audience, Andy Bell‘s got an ability to design toys that compel collectors to plunk down the bucks. Whether it’s low, medium, or high price points, something about his designs is entirely unique and couldn’t be the work of anybody else. Today he announced the new Glop In A Box collectible debuting at NYCC (and well in “serious collectors” price range at $90); it’s disturbingly organic and … bulgy. It also appears that with the Android figure breaking Bell’s long trademark of characters with butts, the Glop will continue the trend and may mark a new phase in Bell’s career. Picasso had his Blue Period, Bell may be on the verge of the Buttless Times.
  • Contest Time The all-new Blank Label has been much more interactive with its fans than the old Blank Label had been in some time (maybe since the days of the Blank Label Comics Podcast). The Artist Highlights section of the BLC main page has had some nice analyses of comics creators, the forums have been revived, and there was livestreaming of 24 Hour Comic Day. To that, one may now add the Art Off — a monthly themed drawing contest for fame (you get pimped and linked on the main BLC page) and fortune (you get, uh, pimped and linked on the main BLC page). Okay, so not so much fortune, but definitely bragging rights. Hop to it.
  • NEWW Alternative Those of you on the Left Coast of North America during NEWW may want to drop by the always-interesting Cartoon Art Musuem in San Francisco, as they’ll be having their seventh annual fundraiser across the bay in Emeryville at the studios of Pixar. Various packages are available, and I can’t imagine any of them disappointing.
  • Not Webcomics But you knew I couldn’t let this pass: from the pages of The Atlantic, Twenty Moustaches That Changed History. My favorite is #15.

Now With Extra Aaack

It appears that Cathy Guisewite’s eponymous newspaper strip wrapped yesterday, which wouldn’t merit a mention here except for something that happened in the country immediately north — Canada’s largest-circulation newspaper went looking for interpretations of Cathy‘s wrap, and they went to webcomickers.

Angela Melick, Ryan Pequin, Kate Beaton, and Mike Winters offered up their visions of how the strip’s end might have looked, while mercifully offering an APPR (aaacks-per-panel ratio) of 0.61538, a value so low that scientists are still figuring it out.

NYCC exhibitors with a webcomics bent seem to be centered roughly in the 2200 – 2500 aisle region, with some offshoots into the small press area (300 – 500 or so) and Artist Alley. Speaking of Artist Alley, the listings are both brilliant and a pain — brilliant because there’s a gallery view that shows samples of the artwork in case you don’t remember a creators name, a pain because not every artist is represented in the gallery, and even in the comprehensive list there’s no table numbers (yet). On the other hand, wandering the AA aisles is a good way to find new creators you didn’t know about previously, so call it a wash.

On the main floor:

Artist Alley:

As usual, I probably missed a bunch (for instance, the SMBC Theater will have a session on Saturday, but I couldn’t find a booth listing), and anybody that you suspect will be at the show but isn’t listed here, check the Dumbrella booth (where KC Green and Becky & Frank, among others, will be found).